![]() Similarly, while Serious 2 took us to all kinds of lush and colorful environments, BFE returns to Egypt and just lingers there like an unwanted party crasher. ![]() Whereas previous Serious games gave you things like (allow us to quote our review of Serious Sam 2): “clockwork rhinos, mutant footballers, three-headed flaming hounds… witches on broomsticks, Orc-carrying gyrocopters… zombie stockbrokers…” BFE sports a few strange leftovers from previous Serious games, like the iconic headless kamikazes, who run at you screaming while carrying a bomb in each hand, but other than that the enemies have become extremely generic Doom knockoffs: fat ogre-dudes with rocket-launcher arms, cyber-demon mechs with, uh, rocket-launcher arms, scorpion dudes with Gatling-gun arms… man what’s with all the weapon arms? The enemy design, for the most part, is totally uninspired, which is bizarre considering inspired enemies are one of the series’ hallmarks. ![]() BFE achieves the latter with not much of the former. ![]()
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